Vinh-Luan Luu: Quatzequatel Tour 2013

The Creative Switch

Graphic Design, Illustration, Life

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One of the more difficult environments to work in turns out to be the home office. This is especially true for starting comic book folks who still work a day job. Finding the time and motivation to hit the drafting table after a long day at work is truly a feat to overcome. Even working full time at home takes discipline. Over the years I’ve developed a series of tricks to keep me on track on freelance gigs and personal projects. These are essentially rudimentary Pavlovian responses that i’ve done to myself; it takes a bit to work out but given enough time and repetition these have become pretty reliable. There are two sets of cues that i’ve developed: audio and physical.

Audio refers to stuff i listen to while i work. I find that keeping parts of the mind busy while working a visual medium helps keep things active and drops you into a bubble of work that you are in control of. Plus with most audio things, they are not infinite so you can build in natural breaks at the end of a set of songs, movie, book, etc. What i listen to fall into two categories:

Conceptualizing: When it comes to design, writing, layouts, concepts, I tend to listen to instrumental music. Or at the very least music without lyrics. Lyrics for some reason distracts me from diving into this particular creative zone. Essentially any process in which i have to think and problem solve. I think most music for me tends to have connections to certain memories and experiences; and thus they can’t sit back and become background noise for me. I end up listening to a lot of electronica when working on these things.

Production: On the other hand, when it comes to inking, coloring, painting, and vectoring, I can listen to more complex things. Podcasts, movie commentaries, audio books, etc. My belief is that for me, these activities are pretty instinctual; I’ve always felt inking, coloring, and painting were in a sense 2D sculptures. I’m carving out depth from the page so the experience relies heavily on just the visuals. No need to worry about concept; that should be taken care of. I’m just focused on having the piece work visually.

The physical aspect of my work flow are pretty small. I try to have a really comfortable chair; I’ll be sitting for long stretches so best to make sure I’m comfortable and supported. For the most part I don’t play any PC games anymore (I play more consoles these days); this keeps me from associating my desk area as a play area. My monitor/laptop setup have changed over the years, but I try to keep certain monitors as work monitors and others as browser monitors. The internet is a horrible killer of time and will suck away your work time. So i try my best to keep them separated via monitors. The biggest thing for me are my headphones. The wife got me a wonderful set of SkullCandy headphones, which are really encompassing and creates a wonderful work bubble.

For myself these techniques help me dive right into work when I need to, essentially turning the creative workflow into a switch that I can turn on. Each person has a different approach obviously. My studio-mate Matthew Warlick says he liked to go get coffee in the morning, even though he worked from home. He would then take a slightly different route home. This was essentially his morning commute. I believe he was also the one that said for a while at least he would keep his shoes on while he worked. From what I can tell, most if not all, comic book people watch/listen to movies and TV shows while they work. I personally like commentary track as you get an insight into another person creative process. Listening to the Pixar guys are especially inspirational; it just gets you geared up and wanting to draw.

When working at home in any capacity, it’s hard to get the ball rolling. It takes discipline and routine; and as you can see, I personally believe that it also takes a smart approach in being able to guide your mind into that creative groove.

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Summer Time

Illustration, Life

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It’s been a hella rough summer. It’s been near impossible to draw or to get anything creative done. Summer is also the busy season for work as we were getting everything ready for the fall fashion season. Thankfully i’m about midway through the Resort book so that’s almost over. Hopefully things will start winding down from a fevered pitch and i can get my head back on my shoulders.

This is from an older shoot with a friend of mine.

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Win The Library!

Graphic Design, Illustration

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All my Doctor Who fans, you can win this print via Facebook! Give this post a “Like” and I will pick one random person to win a signed print.

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Fan Art: The Gray Issue

Illustration

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Fanart fall under that weird, ambiguous gray copyright area. Technically speaking, I have been informed that fanart is illegal. As you are selling merchandise of a copyrighted character without permission. A lot of companies have taken legal actions against those who have use their character likeness without their permission. There was a argument at last year’s Harvey award in that Mark Waid advocated that we can not put the file-sharing genie back into the bottle; and that the comic industry needs to look at this new culture to find a new business model. Sergio Aragones argument is that “If you give everything away for free, you have ruined everything.” At the same thing, those like Nina Paley feels that copyrights are hindering our free creative culture. She even has a song about it. Japan has a rather large, thriving fan-comics (Dojinshi) culture; sometimes the artist for a particular series will go off and do their own dojinshi of those same characters. This would be the equivalent of Mark Bagley deciding to self-publish a Spider-Man one shot outside of Marvel’s permission.

However that is another, larger discussion; I just wanted to paint part of the whole weird gray area that is copyright. Is Fan Art legal? There are a myriad of articles online that talk about this and they all say the same thing: maybe. In a sense, the artists are profitting off of a copyrighted character. However, companies seem to overlook the selling of just the art. Prints and commissions seem to okay. However, once that piece of art goes up on a retail product (mugs, t-shirts, etc.), the legal hammer comes down. Could the legal loophole be the consumer is paying the artist not for the character but for the artist’s time and skills? Or is it because companies do not retail original art, hence fan art falls into a loophole thank to a lack of official product? Or is it because in the long term, fan art does not actually effect a companies financials?

Or do companies just simply look the other way when it comes to fan art? My theory has been that companies allow artist to sell fan art as a means to “pay” the artist without having to. In an industry with no insurance or long term contracts, the prints, commissions, and sketchbooks are allowances from the companies to let artist find means to make money. Much like giving back the original art to the creators. It is also a means to allow characters to flourish and keep in popularity. In such a visually driven medium, having the readers just see Batman will keep the character relevant. Plus it would be a Batman that reader commissioned personally, hence building a stronger character loyalty.

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Vector Guns

Graphic Design, Illustration

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A few years ago I was hired to work on a new edition of a older, tabletop role-playing game. You can see the art in most of my galleries; they are the ones in grayscale. Part of my assignment was to create vector, blueprint style line art for various guns and weapons. Well, the project fell through and I never got any payments for the line art. So, finally I’ve decided to offer them up to the masses. If you like it and use it, all i ask for is a donation whether it be $1 or $20.

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The Look at My Life

Comics, Conventions, Illustration, Life

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This is the wonderful Adele; we met and became friends during my college years in Denton. We had known each other in passing as she was the clerk at the art store across the street from the art building. We got to know each other more during her stint as a member of Minx Burlesque. Due to a web of mutual friends, I ended up becoming their unofficial photographer during these early years. These experiences added to my running list of odd interests and hobbies. Running around finding hammers and nails for a make-shift changing room, a living room full of drunken ladies for a photo shoot, crashing someone’s living room for a performance because the bar lost it liquor license; those were really the days.

A month ago during my trip to Austin, TX for the STAPLE! convention, I came to a very odd realization. Sitting in the hotel room with my friends, slightly inebriated, I realized what i was doing is very odd for the everyday person. Very few if any of my co-workers will ever experience something like this: the hustle of selling your art to strangers, sharing hotel rooms to cut down convention costs, driving hours home after a long weekend only to go back to work on monday. It is something that sets me apart from my co-workers. Sure, we all get along just fine, but I always feel slightly disconnected with them because the major part of my life is something they cannot relate to. It would be a lonely existence but thanks to various social media, i can connect to those with similar experiences as me and it makes these long days at the office bearable.

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Jinkies!

Comics, Conventions, Illustration

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Doing something to expand my scope a bit. I’ve been into the anime/manga scene for a while, technically into it before i knew what it was (growing up on a lot of badly subtitled anime from the Vietnamese markets). I remember somehow knowing in a pre-internet age that Dragon Ball was making it’s US premiere one Saturday. My friend and i caught it; finally able to see the anime for all the cool wallscrolls and posters we had. And now anime/manga is part of the nerd culture. One of the things that have been immediately adopted is cosplay*.

I remember thinking someone should do some fine art photography of cosplayers; and someone did. And i remember thinking someone should make a risque cosplay pinup site, and someone did. So here i am thinking, I should start rotoscoping cosplayers, and here i am. I hope to build a nice portfolio of various cosplayers and offer it as a service later. Here is my thinking: this would be a unique and almost meta approach. Cosplayers take an animated/illustrated character and brings the to life. And here I am, taking their interpretation BACK to its 2D source. Most, if not all, cosplayers can not be 100% accurate, because they are taking from a fantasy source. So each cosplayer has a certain personality and style to them that is unique to them. It’s a combination of various things: costume construction, physical features, posture, etc. I thought it would be a cool, unique service /product to sell.

WARNING: The following links can be NSFW. The model for this is Nikki, she goes by FatBottomedGirl on DeviantArt. She also runs a webcomic about her life as a professional dominatrix. I haven’t had a lot of interactions with her, but she seems nice so far. We did a quick pass on trying to work together; unfortunately she is over in LA and i’m here in DFW. Neither one of us seem to have reasons to go to the other city, so alas, no collabs. Howerver, i contacted her about using her existing photography and she gave permission. Which is how it should be done. More on that later hopefully.

*NOTE: It’s pronounced KOS-PLAY, not KOZ-PLAY. It’s a amalgam of Costume and Play, hence cosplay. I hate you.

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Red Fashion & a story of Digital Inking

Comics, Illustration, Life

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This is from an older photoshoot; the outfit is what is left of the school uniform from Bible Black (totally NSFW anime). The photo is actually film, one of the last times i shot a model using the medium. The switch to digital was easy and made complete sense; which in turn made the process completely digital. In my early days of rotoscoping, i would print out the photo on 11×17 and then lightbox it either on vellum or bristol. At this point, due to the Space-Gun Webcomic, i became a much more proficient digital inker. Which was apparently a rarity back in the early 2000s. The concept of digital inking (actual digital inking, not just messing with levels/curves) was foreign to a lot of people. I even had to explain my method to the inker at Aspen Comics. When showed him some inking samples, I told him it was digital. He kind of rolled his eyes and asked “By digital inks, you mean just messing with the levels…”. I had to stop him and explain I inked with a pen on a tablet. He just stared at me. I then went into my shill for Wacom and why they are the best in the industry. The inker just stared at me some more and grabbed a pen: “Wacom? How do you spell that?”. The editor overheard us talking: “Dude, we have two of those back at the office.” It was a nice moment of being ahead of the curve; sadly my inking sucked hard but I’ll take what small victory I can get.

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The Emo Kid

Comics, Illustration

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i have no idea where the origins for The Emo Kid comes from. We’ve developed him into our superhero farce concept; which has been kicking around for a long time so there is no way to know which came first. The concept is that Emo comes from a long line of superheroes: his dad is Captain Emo, his uncle is Doctor Emo, his ancestor is the original western cowboy The Emo Kid, and his little brother is Little Emo. This particular Emo has super screech power, cause he’s CRAAAAAAAWLING IN HIS SKIIIIIIIIN~!

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Rococo Ecstasy

Illustration

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I’ve always been a fan of art history for some reason. Even though we had to memorize a TON of information (artist, title, medium, year, style, etc) for a TON of images, I’ve always looked forward to my art history classes. Granted, i had some of the best, animated, and enthusiastic teachers in my schooling. They’ve always made the art exciting. So for this piece I wanted to add a bit more sensuality to it without making it explicite. I went back to my art history and recalled Professor Wink’s explination of Bernini’s “Ecstasy of St. Theresa”: It’s called the Ecstasy of St. Theresa. Look at her. (paraphrased)

So the rays in the background are a swipe from that statue, adding that little clue if you somehow get the reference. And to my own goal, i bank on the fact that more than likely you’ve seen the statue at some point and somewhere in the back of your brain there’s a connection. You may not realize the exact connection, but there’s a gap that the brain naturally fills in.

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